STP MP 1.4.0.2
  • Welcome
    • Greetings and info
    • What this document contains?
  • Setup
    • MP Setup Docs
      • Mirror
        • Downloading the Mirror SDK for Unity
        • Importing the SDK
      • Main Setup
      • MP Scenes To Build Settings
      • DLL References
      • Linking project to Unity Services
      • STP MP & HQ FPS MP Dependencies
        • Third Party Packages
  • Documentation
    • Basic MP Flow
      • Network Manager, Transport & Spawn
    • Polymind FPS Controller Core & MP
      • PFC
        • Code
          • Attributes
            • AnimatorParameterAttribute
            • DataReferenceCustomAttribute
            • SerializedGuidDetailsAttribute
            • SpritePreviewAttribute
            • RequireCharacterComponentAttribute
            • OptionalCharacterComponentAttribute
            • DataReferenceDetailsAttribute
          • Audio
            • CharacterAudioPlayer
          • Camera
          • Character
          • Damage
          • Demo
          • Input
          • Interactions & Pickups
          • Inventory
          • Motion
          • Movement
          • Options
          • Post Processing
          • Save System
          • Surfaces
            • Creating surfaces
          • User Interface
          • Wieldables
            • Adding your own wieldable
            • Implementations
              • Base
                • Behaviours
                • IWieldable
                • IWieldableItem
              • Firearms
            • Page
            • Components
              • IAccuracyHandlerCC
              • IWieldableControllerCC
              • IWieldableHealingHandlerCC
              • IWieldableInventoryCC
              • WieldableRetractionHandler
              • IWieldableThrowableHandlerCC
            • Inputs
            • Constants
        • Polymind Editor Windows
          • Project Window
          • Options
            • Audio Options
            • Gameplay Options
            • Graphics Option
            • Input Options
          • Managers
          • Definitions
          • Wizards
        • Prefabs
      • PFC MP
        • Code
        • Prefabs
    • STP and STP MP
      • Code
        • STP
          • Building
            • Constructables
              • Workstations
                • Anvil
                • Workbench
          • Carryables
          • Gatherable
          • World Manager
            • Time Manager
            • Day Night Cycle Controller
            • Volume
          • Consumables
          • User Player Component
        • STP MP
          • Gameplay Mode Zombies
          • Gameplay Mode Default
      • Prefabs
        • STP
          • Player Prefab
            • Movement
            • Camera
            • Interactions
        • STP MP
      • Scenes
        • STP MP
          • Main Menu MP
          • ShowcaseMP
          • Co-Op Zombies MP
          • Extraction Mode MP
      • FAQs
        • Where are the maps assigned?
        • Unity Lobby Service (401) HTTP/1.1 401 Unauthorized
        • Where are save games stored?
        • Changing Project Render Pipelines
        • How to change default game settings?
        • Using multiple accounts from 1 machine
    • HQ FPS and HQ FPS MP
      • Code
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On this page
  1. Documentation
  2. STP and STP MP
  3. Code
  4. STP
  5. Building

Constructables

Workstations
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