IWieldableHealingHandlerCC
This interface defines the functionality for character components that manage the use of wieldable healing items. It inherits from ICharacterComponent and includes the following properties and methods:
HealsCount: Property that returns the number of remaining healing items available for use.
HealsCountChanged: Event triggered whenever the count of remaining healing items changes, passing the new count as an integer parameter.
TryHeal(): Attempts to use a healing item. Returns
trueif the healing was successful, andfalseotherwise.
Last updated